Brian Phinn
Storyboard Artist
3D Art

A modeling project I did in Maya using my own laptop as reference. Models and render were made by me. The textures were made from photos taken of the objects and archibaseplanet.com. Textures were then edited in Photoshop.

This was made based off of a scene from "The Maltese Falcon" (1941), made in Maya. Models and rendering were done by me, textures were taken from archibaseplanet.com. Textures were then edited in Photoshop. The character rig is from the "11 Second Club."

This is one of the props I modeled and textured for the short student film "Snacktime". Textures were created in Photoshop and Mudbox. The look of the model, based on ancient Moche culture, was created by Cayla Massarelli and Frankie Caldarazzo.

This is one of the props I modeled and textured for the short student film "Snacktime". Textures were created in Photoshop.The look of the model, based on ancient Moche culture, was created by Cayla Massarelli and Frankie Caldarazzo.

This is one of the props I modeled and textured for the short student film "Snacktime". Textures were created in Photoshop. The look of the model, based on ancient Moche culture, was created by Cayla Massarelli and Frankie Caldarazzo.

This is one of the props I modeled and textured for the short student film "Snacktime". Textures were created in Photoshop. The look of the model, based on ancient Inca and Moche culture, was created by Cayla Massarelli and Frankie Caldarazzo.

This is one of the props I modeled and textured for the short student film "Snacktime". Textures were created in Photoshop and Mudbox. The look of the model, based on ancient Moche culture, was created by Cayla Massarelli and Frankie Caldarazzo.

This is one of the props I modeled and textured for the short student film "Snacktime". Textures were created in Photoshop. The look of the model, based on ancient Moche culture, was created by Cayla Massarelli and Frankie Caldarazzo.

This is one of the props I modeled and textured for the short student film "Snacktime". Textures were created in Photoshop. The look of the model, based on ancient Moche culture, was created by Cayla Massarelli and Frankie Caldarazzo.